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100 1 _aRossi, Gustavo Héctor
245 1 0 _aUser interface patterns for hypermedia applications
300 _a1 archivo (1,1 MB)
500 _aFormato de archivo: PDF. -- Este documento es producción intelectual de la Facultad de Informática - UNLP (Colección BIPA/Biblioteca)
520 _aDesigning high quality visual interfaces for hypermedia applications is difficult; it involves organizing different kinds of interface objects (for example those triggering navigation), prevent the user from cognitive overhead, etc. Unfortunately, interface design methods do not capture design decisions or rationale, so it is hard to record and convey interface design expertise. In this paper, we introduce interface patterns for hypermedia applications as a concept for reusing interface designs. The structure of this paper is as follows: first, we introduce the context in which these patterns were discovered and we give a rationale for their use. Then we present some simple but effective patterns using a standard template. We finally discuss some further issues on the use of interface patterns in hypermedia applications.
534 _aInternational Working Conference on Advanced Visual Interfaces (5a : 2000 may. 23-26 : Palermo, Italia) Proceedings. Nueva York : ACM, 2000, pp. 136-142
650 4 _aAPLICACIONES HIPERMEDIA
650 4 _aPATRONES DE DISEÑO
700 1 _aSchwabe, Daniel
700 1 _aLyardet, Fernando Daniel
856 4 0 _uhttp://dx.doi.org/10.1145/345513.345288
942 _cCP
999 _c55849
_d55849